Libraries on the 3DEXPERIENCE platform allow you to organize assets into a structure much as you can do with the Bookmark Editor, but the similarities end there. Libraries offer the additional ability to associate class attributes to data that is organized under each specific classification. Parent classes inherit these attributes such that you can share attributes in the library across different subclass structures, and have unique attributes on a specific leaf class. In the example below, we share the attribute Material across all hardware subclasses, but have unique attributes for each subclass.
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